SOURCE: CINI, No9, April 2000
The King’s Wake reviewed by Stephen McAnena
Funded by
the Arts Council of Northern Ireland Lottery Fund, Irish Film Board, Proteus
and the Cultural Traditions Group of the Community Relations Council, The
King’s Wake is an expressionistic, dream-like – or, perhaps, nightmarish –
vision of a terrifying night in the life of King Conor of Ulster. The first thing we see is a murder – a knife
slashing, a bloody red hand – but we must wait to discover who is killer and
who is killed. The opening title tells
us that we are in Ulster, 280 BC, All Hallows Eve. Through a blasted landscape of barren earth
and dead trees a mysterious figure moves, seemingly grotesquely misshapen,
until we realise that it is a man carrying the body of another man – which he
dumps into a lake.
The story is narrated by Conor himself, an ageing
king isolated in his palace with only the memory of past glories to sustain
him. On Halloween night, even that
comfort is denied him, as ghosts from his past revisit him to present their own
version of the events that Conor remembers. Among them are Phelim, a youth disfigured and killed by Conor, and Queen
Maeve, Conor’s greatest adversary. The
first appearance of Phelim’s scarred face is one of the many powerful moments
in the film, given real pathos by the voice-over performance of Peter
Balance. As played by Eleanor Methven,
the extravagant Maeve is as vain, deluded and dangerous as Gloria Swanson in Sunset
Boulevard. Even CuChulainn, Conor’s
ever-faithful warrior, is dead, and his ghost is powerful against the enemies
that now assail his master.
When the Morrigan – the harbinger of death – appears
to him, Conor finally determines to take control of his fate. He races into the night, into the strange
collision of past and present, intent on taking an action that will alter his
history and set him free from the demons of his conscience.
With its emphasis on the supernatural, The King’s
Wake has many of the elements of the horror genre, but it is also a
thriller – and with its fatalistic voice-over, flashback structure and murder
mystery, it is very deliberately placing itself in the tradition of film noir.
Indeed, this is a very dark film in every sense. Most of the action takes place at night, with
the characters moving in and out of the shadows and sometimes being engulfed by
them. In one superb sequence, Queen
Maeve leaves Conor in a pit, and as she climbs the stairs her dark cloak leaves
a trail of blackness that gradually shuts out the light. Developed from a concept by Martin Melarkey
and Gillian Lowe, The King’s Wake was specifically designed as animation
for adults, and it is certainly that. The film contains moments of brutal, visceral violence that are none the
less powerful for being rendered in animation. Flash-frames of battle – and its ugly aftermath – achieve what so many
mainstream films signally fail in, by portraying warfare as a truly horrific
experience.
Damien Gorman’s subtle and intelligent script keeps
the story fast moving and mysterious – aided by Glenn Marshall’s excellent
soundtrack – while also raising questions about the nature of history and the
nature of truth. Conor believes his own
legend until the legend itself threatens to destroy him; he has to attempt to
create a new truth. At 35 minutes this
would be categorised as a short film, but it is a truly cinematic experience.
Imagine an adaptation of an Alan Moore graphic novel
directed by Kurosawa, and you’ll have some idea of what to expect.
Carol Moore as The Morrigan and Ian
McElhinney as Aherne provide subtle and affecting characteristics, indeed the
vocal performances are uniformly excellent. Particular credit, as so often, goes to Stephen Rea. As Conor, he gives a performance that is
awesomely powerful. He turns repentant
and resentful, defeated and defiant; he invests the character with a humanity
that evokes both empathy and revulsion.
The real
star of The King’s Wake, however, is chief animator and director John
McCloskey. Anyone who has seen Midnight
Dance will know that McCloskey is an animation director of rare ability,
and he has surpassed himself here. Together with his team of animators at the Nerve Centre he has combined
traditional 2D animation with computer generated imagery to create an entirely
convincing world for the story. With his
very individual style, he creates images that are often beautiful, sometimes
shocking, always powerful. The King’s
Wake is an attempt to take animation into the world of serious, adult
filmmaking – perhaps eventually into the world of the full-length feature. Let’s hope so: John McCloskey has the talent to do it.
Stephen
McAnena is a writer living and working in Belfast.